vTime, the VR sociable network, has been named as a Cool Vendor in the Consumer Mobile Applications, 2016 report1 from Gartner, the world's leading information technology research and advisory company.
Each year, Gartner identifies new Cool Vendors in key technology areas and publishes a series of research reports that evaluate vendors and their products and services.
According to Gartner, “Virtual reality (VR) and its immersive experiences are one of the hottest technology topics in 2016, and socializing using VR is in its starting block.”
vTime CEO Martin Kenwright said: “We are honored to be recognized by Gartner as a 2016 Cool Vendor. We believe our inclusion reflects the speed with which vTime has been adopted as a unique way to be sociable by users in over 170 countries. It also mirrors our ambitions for vTime as a market leader, and our sharp focus on making it the simplest, most natural, and ubiquitous way to connect in virtual reality.”
The report includes three other firms that are intriguing, impactful and innovative in the consumer mobile space, with vTime chosen as a Cool Vendor in virtual reality. vTime is proud to join the past and present coveted list of Gartner Cool Vendors.
vTime allows people to meet and socialize with friends and family around the world in beautifully realized virtual destinations, using just a VR HMD, and headphones with built-in microphone. Since vTime's early release in December 2015 on Samsung Gear VR, the network has already been downloaded hundreds of thousands of times by users in 171 countries. Working over 3G, 4G or Wi-Fi, the free app is currently out on Gear VR and Google Cardboard. Platform agnostic, vTime will be available on all major VR platforms with support for headsets such as Oculus Rift and HTC Vive coming soon. vTime will also be available on PlayStation VR at launch (est. Q4).
Explore our sociable network here: www.vtime.net
Follow Twitter: @vTimeNet Facebook: /vTimeNet
Gartner subscribers or Gartner clients can access the report here.
 Gartner, Cool Vendors in Consumer Mobile Applications, 2016. 20 April 2016. Authors Jessica Ekholm , Matthew J Boon, Vishal Tripathi, Anshul Gupta , Brian Blau
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